Simulations

Niacinamide Launch - Acne Solutions

Deep Simulation

single · 10.0K agents · 722.5s · 30 archetypes · 87.2% confidence

Predicted Revenue
$5,797
Conversions
94
Awareness Lift
21.2%
Avg Sentiment
0.11
WOM Amplification
0.00x
Viral Coefficient
K = 0.000
Prediction Confidence
87.2%

Brain Activation

Overall: 52/100
Loading 3D viewer...
0s/14s
Attention
69
Sustained
46
Arousal
30
Valence
64
Reward
47
Memory
55
Social
22
Curiosity
45
Impressions
158.2K
Avg Attention
17.3%

Agent Decision Journeys

10 archetypes simulated

Daily Performance

ImpressionsUnique Reached
08500170002550034000Day 0Day 2Day 4Day 6Day 8Day 10Day 12Day 14
Day 8
Impressions : 32092
Unique Reached : 9970

Funnel Distribution

10.0KTotal
AwareLoyalUnawareIntendingPurchasedConsidering

Funnel Breakdown

Aware
4.5K (44.6%)
Loyal
0 (0.0%)
Unaware
4.2K (42.0%)
Intending
160 (1.6%)
Purchased
94 (0.9%)
Considering
1.1K (10.8%)

Creative Benchmarks

vs. 18 historical creatives

Strong historical grounding: 18 similar creatives found across 18 total observations.

Attention Capture45 P39
Sustained Attention20 P0
Emotional Arousal20 P6
Emotional Valence55 P33
Reward35 P6
Memory Encoding30 P0
Social Resonance30 P28
Curiosity30 P17

Top Performance Drivers (Learned)

1Memory Encoding
2Attention Capture
3Emotional Arousal

Recommendations

BUDGET

Instagram Feed is underperforming (0.3x baseline) — consider reallocating budget.
Tiktok is underperforming (0.3x baseline) — consider reallocating budget.
Facebook Feed is underperforming (0.3x baseline) — consider reallocating budget.
Google Search is 2.7x more effective than baseline — consider increasing allocation here.

CREATIVE

Improve sustained attention: current score (20) is in the bottom 25% of historical content. Sustained Attention is weak (bottom 25%) — this may significantly limit performance.
Improve emotional arousal: current score (20) is in the bottom 25% of historical content. Emotional Arousal is weak (bottom 25%) — this may significantly limit performance.
Improve reward: current score (35) is in the bottom 25% of historical content. Reward is weak (bottom 25%) — this may significantly limit performance.
Improve memory encoding: current score (30) is in the bottom 25% of historical content. Memory Encoding is weak (bottom 25%) — this may significantly limit performance.
Improve curiosity: current score (30) is in the bottom 25% of historical content. Curiosity is weak (bottom 25%) — this may significantly limit performance.
Low word-of-mouth potential. Consider adding social proof, UGC elements, or shareable moments to the creative.

Awareness, Sentiment & Memory

00.080.160.240.32Day 0Day 2Day 4Day 6Day 8Day 10Day 12Day 14